Session State Classification
Every game session automatically classified: Flow, Explore, Frustrated, or Passive. Real-time, no manual tagging.
Rage Quit Detection
Identify the exact game state, level, or UI moment that triggers rage quits across your player base.
Leaderboard Engagement Mapping
See how competitive elements affect session depth and return frequency across skill segments.
Onboarding Friction Scoring
Map where new players lose momentum in their first 3 sessions and fix it before they churn forever.
Re-engagement Trigger Timing
Identify the behavioral threshold that predicts a player won't return — and trigger retention before they don't.
Cross-Game Behavior Profiles
Understand how players behave across your entire game portfolio and personalize recommendations accordingly.